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13 hasil
Subjek: Application
DaftarKartu
ThesisOpen AccessMetadata saja

Aplikasi Pengolahan Data Majelis Musholla Nurul Ilmi STMIK Palangakaraya Berbasis Responsive Web

•Skripsi, Thesis, Disertasi, dan Tugas Akhir

ABSTRACT Mokhamad Romadhon,C1855201087, 2022, Aplikasi Pengolahan Data Majelis Musholla Nurul Ilmi Stmik Palangkaraya Berbasis responsive web, Advisor I Ir. Hj. Siti Maryamah, M.M. Advisor II Catharina Elmayantie, M.Pd. The application of a technology in a job has a positive impact on its users. The Nurul Ilmi STMIK Palangkaraya assembly has used computer technology in data processing as a support in assisting data archiving. However, the problem is that it is still less effective in accessing it because so far it has been using word or excel, the results or output data of which have to view and open one document file first. Therefore, to realize more effective and efficient data management, the authors are interested in realizing web-based data processing applications. In conducting this study, there are several methods that the writer uses, namely data collection methods including: observation, interviews, documentation, and literature study. As for the system development method that the writer uses is the waterfall method. The final result of this study is a Responsive Web-Based Application for Data Processing of the Musholla Nurul Ilmi Stmik Palangkaraya Assembly. Based on the results of the respondents from the five statements given by the writer via the goggle form with a minimum value of 31 and a maximum value of 155, a score of 140 is obtained, which is close to the highest score, which is 155 with a maximum close to strongly agree overall.

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ThesisOpen AccessMetadata saja

RANCANG BANGUN APLIKASI PENJUALAN BERBASIS WEB PADA TOKO L’PANTAU BAKERY MENGGUNAKAN METODE WEB DEVELOPMENT LIFE CYCLE

•Skripsi, Thesis, Disertasi, dan Tugas Akhir

ABSTRACT DAVID VILIGIUS R, C1655201022, 2122. Design and Build A Web-Based Sales Application At L'pantau Bakery Store Using The Web Development Life Cycle Method, Supervisor I Sam'ani, S.T., M.Kom. and Advisor II Abdul Hadi, S.T., M.Kom. The store “L'pantau Bakery” is a store that is engaged in the sale of food with the category of cakes and breads consisting of various types of pastries, and cakes as well as various types of bread. So far in the process of sales transactions and data management Merchandise data at the L'pantau Bakery shop is still done manually, so the transactions made are less effective and efficient. Furthermore, the problem that comes is that in the data management process at the L'pantau Bakery shop so far it is prone to errors because the data management process in this store is carried out using manual recording so that the occurrence of human errors when performing data management is very difficult to detect. avoided. Based on this background, the author will take a title "Design of a Web-Based Sales Application at store L'pantau Bakery in Seruyan Raya District, Seruyan Regency Using the Web Development Life Cycle (WDLC) Method". The methodology used in making this application is the Web Development Life Cycle (WDLC). The tools used are sublime text version 3 with PHP programming language and XAMPP with MySQL language as database tools. The method used in data collection such as observation, interviews, documentation and literature and testing with the Blackbox Testing method. The system is expected to be able to overcome transaction service problems at TokoL'pantau Bakery. From the results of the questionnaire using the Likert Scale method, the authors can conclude about the opinions of users about the applications made, that users accept the display design and presentation of the information presented well. This is based on the results of the questionnaire which has been calculated using the Likert scale method, with a value of 438 or 87.6% of the values included in the category of Agree (S) interval.

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ThesisOpen AccessMetadata saja

PENERAPAN METODE ALGORITMA GENETIKA UNTUK PENJADWALAN TUGAS AKHIR PRODI TI STMIK PALANGKARAYA

•Skripsi, Thesis, Disertasi, dan Tugas Akhir

Final Project (TA) is a scientific work that must be written by final year students as a graduation requirement for students who want to complete Strata-1 studies, of course, under the supervision of the supervisor, in short, students must complete the final project in order to obtain a Bachelor's Academic degree (Strata-1). Making TA Schedules that are still done manually, sometimes there are often obstacles in making them, due to various factors, especially the occurrence of time collisions between examining lecturers. Data collection methods in this study include literature studies and interviews. The software development method used for this research pipeline uses the eXtreme Programing (XP) method. The XP method is a method whose development is not based on a definite flow so it is suitable for development with uncertain requests. This study produced an output in the form of a schedule of days and hours for conducting the trial. While in the XP method the program is made starting from the design planning stage by making UML (Unified Modeling Languag) diagrams and Ouput estimates, then the design stage using Balsamiq, then the coding stage using the Visual Basic program, and the final stage is testing until the application can be in line and produce outpu in the form of days and times of the trial schedule.

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ThesisOpen AccessMetadata saja

PENGENALAN HURUF HIJAIYYAH MELALUI BENTUK JARI TANGAN DENGAN MEDIA AUDIO VISUAL BERBASIS ANDROID

•Skripsi, Thesis, Disertasi, dan Tugas Akhir

Doni Irwandi, C1655201007, 2020. Introduction of hijaiyyah letters through hand finger shapes with android based audio visual media, supervisor I Lili Rusdiama, M.Kom. Advisor II Ir. Hj. Siti Maryamah, MM. Currently the media for learning sign language for deaf and mute people is still done in direct eye contact with the teacher who teaches. This method can be said to be less practical especially in the technology era like nowadays. Technology is familiar to every individual, the general public is familiar with the use of technology such as smartphones The purpose of this study is to make the introduction of hijaiyyah letters through finger shapes with an Android-based audio visual media that can be used easily and can be accepted by deaf and mute people. The application displays various form hijaiyyah sign language fingers. This application was created using Android Studio with the JAVA programming language The method used in this thesis is the method of data collection (literature, studies, documentation, questionnaires) and the prototype model software development method. The results of the application can be run on smartphones and are easy to use by users, with the main menu display that is clear and easy to understand. Every feature in the application is functioning properly. Display of sign language that is displayed is easy to understand and audio visual objects of hijaiyyah letters and numbers are displayed correctly. And the results of user respondents were 83.2% very good.

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ThesisOpen AccessMetadata saja

PERANCANGAN DAN PENERAPAN JARINGAN HOTSPOT DAN MANAJEMEN BANDWITH PADA SDN MENDAWAI 5 KABUPATEN SUKAMARA MENGGUNAKAN MIKROTIK RB 750 GR 3

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The application of hotspots and bandwidth management are definitely necessary where the number of teachers and employees is quite numerous, therefore the internet facilities resulting in limited access and in several places SDN Mendawai 5 Sukamara Regency does not receive internet. There is an application hotspot and bandwidth management using winbox and user applications manager mikrotik RB 750 GR 3 expectantly that it capable to used and managed properly In this case, the problem that would be to discussed is how to design and implementation of hotspot network and bandwidth management on SDN Mendawai 5 Sukamara Regency using Mikrotik rb 750 gr 3. This research used R&D method and technical Sampling is using the method of observation to interviews. From the results of monitoring network ‘throughput’ the author could conclude about the design and implementation of the hotspot and the bandwidth made has managed properly. This is based on the throughput results teacher users and admins that have differences in speed the bps are 227.4 kbps and 389.08 kbps.

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ThesisOpen AccessMetadata saja

PENGEMBANGAN APLIKASI PENJUALAN BARANG PADA TOKO LISA COLLECTION MENGGUNAKAN METODE WEB DEVELOPMENT LIFE CYCLE

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

The world's trading activities are carried out through direct offerings but the drastic growth of the internet has changed that paradigm. Through the internet, merchants can offer their products online to buyers without the need to meet face-to-face. One of the products that are still offered with direct offers is clothing, one of which is the Lisa Collection Store which is owned by Mrs. Lisa. The problems faced in marketing this product are the sales transaction process and data management of goods, because each transaction is carried out by recording transaction data manually. This method is less efficient because the number of visitors is not small and it often happens that visitors/buyers arrive at the same time while only one worker on duty as a cashier makes it difficult for employees to make transactions and besides that they are also prone to making mistakes in the form of data and data exchanges. data loss because it could be scattered data and prone to errors due to less careful recording of the data. this must be built and started using a computerized system and where later customers can order online. This method is expected to make it easier to find information about products and order products on the Lisa Collection which has an impact on increasing sales. Based on the background of the problem, the author tries to make a research "Development of Sales of Goods Applications at the Lisa Collection Store Using the Web Development Life Cycle Method". The methodology used in making this application is the Web Development Life Cycle. The tools used are sublime text version 3 with PHP programming language and XAMPP with MySQL language as database tools. The methods used in data collection such as observation, interviews, documentation and literature. The system is expected to be able to overcome product marketing problems. From the results of the questionnaire using the Likert Scale method, the author can conclude about the opinions of users about the application made, that users accept the display design and presentation of the information presented well. This is based on the results of the questionnaire which has been calculated using the Likert scale method, with a value of 448 or 89.6% the value is included in the category of Agree (S) interval. Keywords: Development, Application, Craft, Web Development Life Cycle

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ThesisOpen AccessMetadata saja

APLIKASI PENGINGAT JADWAL PRAKTIKUM UNTUK MAHASISWA PROGRAM STUDI SISTEM INFORMASI STMIK PALANGKARAYA BERBASIS ANDROID

2021•

The development of increasingly advanced technology provides many facilities and facilities in human life including in the world of education, especially practicum. With all the increasingly dense activities make some people (especially college students) must have a high level of mobility. Sometimes things are not a priority but an obligation is neglected. In everyday life, students generally have difficulty and often forget to organize and keep their daily schedule, for that we need an application that can help student agendas while reminding students wherever and whenever they are with their smartphones. One of them is to take advantage of the sophistication of their Android smartphone because it is not uncommon for students in this modern era to be difficult to separate from their gadgets or smartphones. For that we need an application that can be a partner who can help remind their practicum schedules. The type of research used is research and development (Research and Development). The data collection method used is questionnaires, documentation, library studies and observations. The creation of this application was designed first using StarUML, and Adobe XD, then translated into program code using the Dart programming language, with Visual Studio Code as the Text Editor, and SQLite as the database. The system development method used is waterfall and the system design tool used is Unified Modeling Language (UML). BlackBox Testing test results are in accordance with the expectations contained in the test table and the results of the respondent's assessment through questionnaires are at the highest level so it is considered easier to divide time between practicum and other activities outside of the practicum schedule.

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ThesisOpen AccessMetadata saja

Analisa dan Penerapan Aplikasi Pengenalan Panduan Wisata, Kuliner dan Belanja di Kota Palangka Raya Berbasis Client Server

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

Fathur Alfarabhi, C1755201063, 2021, Analysis and Application of Introduction to Tourism, Culinary, and Shopping Guide Applications in Palangkaraya City Based on Client Server, Supervisor Hercules, S.Kom., M.Cs.. Supervisor II Ir. Hj. Siti Maryamah, MM. The problem in this research is that the city of Palangkaraya has a lot of tourist objects, culinary, and shopping and others. However, information on tourist attractions, culinary and shopping is still very limited only to well-known tourist attractions and what is the fate of other culinary, tourist and shopping places that are not well known in Palangkaraya which are no less good. because of the lack of information about tourism, culinary, and shopping in the city of Palangkaraya, many people seek information through brochures, books, communities, especially most people seek information through the internet. Because people in the city of Palangkaraya and outside Palangkaraya use the internet and Android smartphones a lot. So the author makes an application to introduce tourist, culinary and shopping guides in the city of Palangkaraya in order to help the public more easily access information about tourist attractions, culinary and shopping in the city of Palangkaraya. This research has also been tested using BlackBox testing where the system test results are as expected. Based on the results of the questionnaire to the respondents, the appearance and quality of the application amounted to 90.4% of these results, it can be said that the responses from all respondents were very good. The final result of this research is in the form of analysis and application of the application of introduction to travel, culinary, and shopping guides in Palangkaraya City based on Client Server which can be used by the public and for people who want to find Tourism, Culinary, and Shopping Objects in Palangkaraya City.

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ThesisOpen AccessMetadata saja

PENERAPAN ALGORITMA APRIORI UNTUK PENCARIAN POLA PEMINJAMAN BUKU DI PERPUSTAKAAN STMIK PALANGKARAYA

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

The problem in this study is that the library has difficulty in providing book recommendations to borrowers who are confused when borrowing books. Therefore, the author wants to try to create an application that can analyze the results of loan transaction data as well as provide information about book recommendations to library officers applied to computer devices, with this application is expected to provide convenience for students in borrowing books and library officers in compiling books in accordance with the results of analysis. The purpose of this study is to implement a priori algorithm using association rule data mining to conduct analysis, in order to produce book lending patterns in the LIBRARY STMIK Palangkaraya.in conducting this Final Task research there are two methods used by the author which include the motto of data collection and system development methods. The methods of collecting such data are observations, interviews and literature studies. While the system development method that the author uses is the Rapid Application Development (RAD)method. The final result ofthis research isin the formof application application A priori algorithm for the search for book lending patterns in the library STMIK Palangkaraya that can be used by library guards to get information on book recommendations from the analysis results.

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ThesisOpen AccessMetadata saja

Pembelajaran Huruf Alfabet Melalui Gambar Hewan Dengan Media Audio Bebahasa Inggris Berbasis Android

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

Letter is the smallest unit in the form or symbol of a writing system. The letters used in Indonesian are a 26 letter system. Letters are used to form words so that they have meaning and can represent something to be conveyed. It can be said that letters are components that help humans communicate with one another, just imagine if there were no letters, surely we would have a lot of difficulty in conveying information. Currently the media for learning the letters of the alphabet is still done manually, namely the teacher must explain directly or face to face with students. The world of education has also used software to create interactive learning application methods, one of the developments in learning application technology is on mobile devices. In this study there is a system development method using the MDLC (Multimedia Development Life Cycle) method and there is also a data collection method that includes literature study, observation and interviews. The final result of this research is an Android-based English alphabet learning application that can be used by children as learning English alphabet letters based on animal pictures.

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ThesisOpen AccessMetadata saja

Rancang Bangun Aplikasi Kerajinan UMKM Kecamatan Timpah Berbasis Android

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

Irwan Susanto, C1755201032 Design of an Android-Based Handicraft SMEs Application in Timpah District, Advisor I Herkules, S.Kom., M.Cs. and Advisor II Rudini, M.Kom The world's trading activities are carried out through direct offerings but the drastic growth of the internet has changed that paradigm. Through the internet, merchants can offer their products online to buyers without the need to meet face-to-face. One of the products that are still offered by direct offer is traditional handicrafts in Central Kalimantan, especially rattan crafts, one of which is the Panunjung Tarung Shop owned by Mr. Bendang which facilitates the sale of community rattan handicraft products in Timah District, Kapuas Regency, Central Kalimantan. The problem faced in marketing this product is the difficulty in introducing rattan handicraft products from Central Kalimantan, especially Timah District. Therefore, along with the development of information technology, marketing of these handicraft products must be built and start using a computerized system and online marketing. This method is expected to facilitate the search for information about rattan handicraft products that have an impact on increasing sales. Online marketing can encourage the entry of traditional handicraft products into the international market. So that opportunities to export products to global markets can be maximized. Based on the background of the problem in the previous paragraph, the author tries to make a research "Designing an Android-Based Handicraft SMEs Application in Timah District". The methodology used in making this application is prototyping. The tools used are Adobe Dreamwever CS4 with PHP programming language and XAMPP with MySQL language as database tools and Android Studio. The methods used in data collection such as observation, interviews, documentation and literature. The system is expected to be able to overcome product marketing problems. From the results of the questionnaire using the Likert Scale method, the author can conclude about the opinions of users about the application made, that users accept the display design and presentation of the information presented well. This is based on the results of the questionnaire that has been calculated using the Likert scale method, with a value of 438 or 87.6% the value is included in the category of Agree (S) interval. Keywords: Design, Application, Craft, MSME, Android UMKM

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ThesisOpen AccessMetadata saja

Identifikasi Kepribadian Siswa Di SDN 6 Saka Mangkahai Menggunakan Metode Naive Bayes Berbasis Web Mobile

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

The problem in this study is that currentlythere are not few teachers who do not understand the personality of students, in the process of teaching and learning some teachers do not understand the personality of students, then the teacher will be difficult to convey learning materials that will attract students who have an impact on the process of transferring knowledge to be enthusedespecially at SDN 6 Saka Mangkahai. Therefore the writer offers a solution by creating an expert system application to identify students' personalities by designing and implementing the naïve bayes method based on mobile web. In conducting this Final Task research there are three methods used by the writer which include the data collection motto, system development methods and inference methods used on the system. The methods of collecting such data are observations, interviews and library studies. Metode development system that the author uses is rad method (Rapid Application Development). Is the inference method used in the system is the Naive Bayes method as the brain of the expert system that the author built. The final result ofthis research is in the form of Application Bimbingan Consultation for Personality Identification of Mobile Web-Based Students that can be used by SDN 6 Saka Mangkahai to help the process of character recognition and personality of the students.

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ThesisOpen AccessMetadata saja

Aplikasi pemesanan jasa proyek pada CV. Hendri Saputra Desa Barunang Kabupaten Kapuas berbasis Web

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

The application of a technology in a job provides an enormous impact of convenience for every user. Currently CV. Hendri Saputra has used computer technology as a support in assisting the management of a project's ordering operations. However, the problem with existing operations management is that it is still not effective because it only uses word processing applications that make the output data output not centralized, so to find and access each project order data the user must view and open the word document files one by one first. . Therefore, in order to realize an effective and efficient operation management, the author offers a solution by creating a project service ordering application so that the data becomes centralized, easy to access and manage. In conducting this Final Project research, there are two methods used by the authors which are used by the authors which include data collection methods and system development methods. The data collection methods are observation, interviews, documentation and literature study. The system development method that the author uses is the prototype method. The final result of this research is in the form of a Project Service Ordering Application on CV. Hendri Saputra Barunang Village, Kapuas Regency Web-based that can be used by CV. Hendri Saputra to assist the process of ordering project services.

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