ThesisOpen AccessPDF tersedia
2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir
INTISARI Fernando Jhonianto, C1657201067, 2020. Rancang Bangun Media Informasi Pada Evolution Fitness Center Palangka Raya Berbasis Web Framework, Pembimbing I Agung Prabowo,S.Kom.,M.MSi. Pembimbing II Susi Hendartie,M.Kom Dalam kegiatan pada Evolution Fitness Center selama ini informasi paket, jadwal, harga paket senam dan fitnes pelangan harus menanyakan dulu ke Evolution Fitness Center sehingga promosi kurang maksimal. Proses pendaftaran member dan pelanggan yang ingin mendaftar senam atau fitnes, masih dilakukan secara manual yaitu dengan cara tulis tangan dalam pendataan, yang akan mengakibatkan terjadinya kesalahan dalam informasi fasilitas dan penulisan data atau salahnya perhitungan pembayaran. Pembuatan laporan transaksi juga masih dilakukan secara manual yaitu dengan cara tulis tangan yang terkadang kesalahan dalam penulisan data dan proses yang memakan waktu cukup lama dan sering kali terjadi kesalahan perhitungan pendapatan bulanan yang mengakibatkan kerugian pihak manajemen.. Maka dari itu penulis bermaksud membangun sebuah aplikasi berbasis web yang akan memudahkan pihak Evolution Fitness Center untuk menjalankan proses promosi dan pelayanan, secara online serta lebih akurat dan cepat. Sehingga penulis mengambil judul untuk penyusunan tugas akhir adalah “Rancang Bangun Media Informasi Pada Evolution Fitness Center Palangka Raya Berbasis Web Framework”. Software Adobe Dreamweaver CS4, Balsamiq Mockups 3, Microsoft Visio dan tools pedukung yang digunakan dalam membangun aplikasi ini adalah XAMPP Win 64 Versi 7.3.11, PHP, dan MySQL. Metodologi yang digunakan dalam pengimplementasiannya menggunakan metode SDLC (System Development Lyfe Cycle), dengan model prototyping dengan pendekatan melewati tiga proses, yaitu pengumpulan kebutuhan, perancangangan dan evaluasi prototyping. Metode yang digunakan dalam pengumpulan data seperti wawancara, observasi, dokumentasi studi pustaka dan eksperimen. Tahapan Analisis Sistem dalam tahap ini yang akan dilakukan penulis adalah merancang pemodelan system dan desain interface program agar alur dari proses program tersebut jelas. Untuk pemodelan sistem penulis menggunakan pemodelan sistem Unified Modelling Language (UML) yaitu: Activity Diagram, Use Case Diagram, Class Diagram dan Sequence Diagram dengan menggunakan 1 database dengan nama “kp_db.sql” dengan 11 (sebelas) buah tabel yang digunakan untuk menyimpan konten sistem. Hasil skala likert adalah 339 atau 84,7% terletak lebih dekat interval Setuju (S), sehingga dapat diasumsikan bahwa program yang penulis buat telah memenuhi nilai yang baik untuk digunakan dan dipublikasikan oleh Evolution Fitness Center Palangka Raya. ABSTRACT Fernando Jhonianto, C1657201067, 2020. Information Media Design at Evolution Fitness Center PalangkaRaya Based on Web Framework, Supervisor I Agung Prabowo, S.Kom., M.MSi. Supervisor II Susi Hendartie, M.Kom. In activities at the Evolution Fitness Center , information on packages, schedules, prices for exercise and packages, fitness customers must first ask the Evolution Fitness Center so that promotions are not optimal. The registration process for members and customers who want to register for exercise or fitness, is still done manually, namely by handwriting in data collection, which will result in errors in facility information and data writing or incorrect payment calculations. Making transaction reports is also still done manually, namely by handwriting, which sometimes errors in writing data and processes that take quite a long time and often an error in calculating monthly income results in loss of management. Therefore the author intends to build an application based web that will make it easier for Evolution Fitness Center to run the promotion and service process, online and more accurately and quickly. So that the authors take the title for the preparation of the finalis "projectDesign and Building of Information Media at theEvolution Fitness Center Web Based PalangkaRaya Framework". software Adobe Dreamweaver CS4, Balsamiq Mockups 3, Microsoft Visio and the supporting tools used in building this application are XAMPP Win 64 Version 7.3.11, PHP, and MySQL. The methodology used in its implementation uses the SDLCmethod (System Development Life Cycle), with a model prototyping with an approach that passes through three processes, namely requirement gathering, designing and evaluation prototyping. The methods used in data collection such as interviews, observations, literature study documentation and experiments. Stages of System Analysis In this stage what the author will do is to design a modeling system and design interface program so that the flow of the program process is clear. For system modeling the author uses the system modeling, Unified Modeling Language (UML) namely: Activity Diagrams, Use Case Diagrams, Class Diagrams and Sequence Diagrams using 1 database with the name "kp_db.sql" with 11 (eleven) tables used to store the content system. The result of the Likert scale is 339 or 84.7%, which is located closer to the Agree (S) interval, so it can be assumed that the program that the author has created has met a good value for use and was published by the Evolution Fitness Center PalangkaRaya.
ThesisOpen AccessPDF tersedia
2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir
The Palangka Raya City Arts Council is an agency or institution or non-governmental organization that has a framework to accommodate the aspirations of artists rooted in Indonesian cultural roots found in the City of Palangka Raya. The Palangka Raya City Arts Council website (https://dkpr.or.id/) only provides information about institutions, and data collection on artists in Palangka Raya City is still offline using Microsoft Office Word. For this reason, the "Website for Data Collection of Artists in the City of Palangka Raya Using the Codeigniter Framework" was developed to facilitate online data collection of actors without having to go to the administration. The software development method uses the Software Development Life Cycle and the applications used to build the Codeigniter 4 Framework system, the PHP and HTML programming languages, the text editor uses Sublime Text 3, XAMPP as the webserver, and MySQL as the database management system. The website that was built has admin and user login features, account registration verified by the admin, data collection on artists consisting of artists and cultural studios, data management for artists, and print reports on artist data. The results of the study show that the implementation of the new system is as expected. This is evidenced by black-box testing and user response questionnaires using a Likert scale with a value of 925 or 92.5% located closer to the Strongly Agree (SA) interval that the program that the author created has met a very good score to be applied to help art actors collect data online.
ThesisOpen AccessPDF tersedia
2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir
ABSTRAK Judul Skripsi : “SISTEM INFORMASI WEBSITE SEKOLAH MENGGUNAKAN PHP FRAMEWORK CODEIGNITER DI SMAN 1 GUNUNG TIMANG” Nama : Melgian Isnil Willi Gotinson NIM : C1457201044 SMAN 1 Gunung Timang adalah salah satu sekolah Menengah Atas (SMA) yang berada di daerah Kabupaten Barito Utara, tepatnya di desa Kandui, pertengahan dari 16 desa yang tersebar di Kecamatan Gunung Timang. Didirikan pada tahun 1997 yang pada awalnya bernama SMA PGRI dan terus berkembang sampai saat ini telah menjadi SMA Negeri 1 Gunung Timang. Karna terbatasnya jaringan internet yang sekarang ini masih tergolong hal baru bagi masyarakat Kecamatan Gunung Timang menjadikan penyebaran informasi seputar sekolah SMAN-1 Gunung Timang saat ini masih disampaikan dalam bentuk manual kebanyakan informasi terbaru masih ditempel dipapan pengumuman, surat selebaran yang dibagikan kepada siswa dan masih menggunakan media informasi seperti sepanduk dan pamflet sebagai media promosi kepada publik. Sehingga penyebaran informasi sekolah menjadi kurang efektif. Kemudian dengan “Sistem Informasi Website Sekolah Menggunakan PHP Framework Codeigniter Di SMAN 1 Gunung Timang” merupakan suatu aplikasi website, yang memberikan kemudahan untuk pihak SMAN 1 Gunung Timang dalam menyampaikan dan mengelola suatu informasi. Dibangun degan perangkat lunak sublime text, notpad++ dengan bahasa pemprograman PHP Framework CodeIgniter dan dalam mengelola basis data yang digunakan adalah MySQL dengan perangkat lunak XAMMP. Hasil dari sistem ini adalah, akan terdapat fitur profil sekolah, guru, kesiswaan, berita, pengumuman, agenda, galeri, download dan Inbox. Selain itu aplikasi ini juga mengelola informasi berupa berita sekolah, pengumuman serta agenda kegiatan. Admin juga dapat mengelola aplikasi tersebut untuk kelola berita (list berita, post berita, pengguna, agenda, pengumuman, download, galeri, data guru, kesiswaan (data siswa), inbox (melihat pesan yang di kirim melalui web sekolah).
ArticleOpen AccessMetadata saja
2021•Artikel Penelitian dan Pengabdian
This study aims to determine the level of capability of using E-Learning at Universal University. In this study, the measurement of capability level uses the COBIT 5 framework which is devoted to the DSS05 (Manage Security Services) process. The data from this study were obtained from observations and interviews. The results show that the capability level in the DSS05 (Manage Security Services) process reached level 1 with a rating level of Largely achieved (57.8%). After knowing the level of capability at the E-Learning level,recommendations for improvement are made based on the acquisition of each value. The recommendations for improvement are the creation of SOPs related to E-Learning security at Universal University, the establishment of information technology asset inventory management, and the procurement of intrusion detection tools.
ArticleOpen AccessMetadata saja
2019•Artikel Penelitian dan Pengabdian
Android-based games are divided into various genres so that there are many variations of the game that can be played but many game developers don't know how to develop games based on the player's perspective that is closely related to human computer interaction.
The purpose of this study was to find out the strongest characteristics of player motivation in each genre available on Google Play using Octalysis framework based on design and gameplay so that differences in player motivation were found. The Octalysis Framework has been used by many companies to make gamification products, because in gamification there are game elements so that they can be used to analyze game products.
With this research, it is expected that each genre has the strength of characteristics and weaknesses as a benchmark of data for developers and game designers to create more varied games.
ArticleOpen AccessMetadata saja
2018•Artikel Penelitian dan Pengabdian
Development of the computer is very fast and is used in various fields of life. Usually the computer is used to produce a variety of important information in order to improve the performance of an organization, company or institution to get the job done more effectively and efficiently it is because the computer to process information quickly. To maintain the smooth, monitor, and also simplify the task of managing data majoring student thesis easily then it encourages the writer to create a research titled "Web Application Thesis Management On Teknik Informatika STMIK Palangkaraya". System development using codeigniter PHP Framework scripts and MySQL database are supported by CSS and Bootstrap.
The methods used in data collection such as interviews, observation, and literature. The interview is to collect data by conducting a question and answer directly to the section that relates to the object under study. Observation of direct observation on the submission by the current manual. A literature study is collecting data by studying books or literature concerning the design of a system to generate a Web Application Thesis management on Teknik Informatika STMIK Palangkaraya that can provide convenience to students and admin in the management of the final task in submitting the riset title, schedule of seminars, and schedule the final exam anytime and anywhere along the internet connected so that information services related to the final task of students become more optimal
ArticleOpen AccessMetadata saja
2017•Artikel Penelitian dan Pengabdian
The problem of this research is how to design and build a web-based application to make the process of thesis guidance. This app aims to help the process of guidance and help students who are taking the thesis and lecturers also may correct student thesis, so that the process runs smoothly guidance to complete. Further, the application also helps faculty in monitoring students in conducting guidance
The methods used in this research for observational data collection is interview, and literature, for software development methods we using the waterfall model, software testing methods using Black Box Testing and methods for analysis system weaknesses using PIECES.
This research has been successfully implemented an Application Monitoring Guidance thesis on the School of Information Management and Computer Palangkaraya Based Web using codeigniter 3.0 and has been successfully tested against the results of the implementation.The application can provide convenience for students who are doing a thesis on STMIK Palangka raya.
ArticleOpen AccessMetadata saja
2017•Artikel Penelitian dan Pengabdian
Academic information system planning can provide a guide in the design of academic information systems aligned with the business processes of an organization. SMK Isen Mulang yet have an Academic Information System planning are aligned with business processes. It required an academic information system planning can provide clear guidelines in the use of information technology for academic affairs at SMK Isen Mulang.
Analysis of the needs required in the planning of Academic Information System using Zachman Framework approach. Each cell of the matrix Zachman discussed in depth to analyze the needs of Academic Information Systems of SMK Isen Mulang Palangkaraya. For the modeling used E-R diagrams, UML diagrams, and for examples of interface design using GUI Design Studio.
The result of this research study is a vocational blueprint by using Zachman Academic Information Framework. Zachman Framework Approach to describe clearly and in detail the parts of planning academic Academic Information Systems in a simple model. This plan resulted in a blueprint that can be used as a reference are structured in making academic information system program code and test development in SMK Isen Mulang Palangkaraya.